You can set how fast the object's colors transform from the first to the last object by clicking the Object and color acceleration button on the property bar and moving the corresponding sliders.Ģ Click the Miscellaneous blend options button \ on the property bar.ģ Click the Map nodes button on the property bar.Ĥ Click a node on the start object and on the end object. You can't create color progressions using blended objects filled with bitmaps, texture, patterns, or PostScript fills. To set the color progression for intermediate objects in a blendĢ On the property bar, click one of the following: J^s You can set object and color acceleration rates by clicking the Object and color acceleration button on the property bar and moving the corresponding slider. To set the distance for intermediate objects in a blend fitted to a pathĢ Click the Use steps or fixed spacing for blend button * on the property bar.ģ Type a value in the Number of steps or offset between blend shapes box on the property bar. You can't copy or clone a compound blend. Using the Interactive blend tool, drag from an object to the start or end object of another blend.ġ Select the two objects you want to blend.Ģ Click Effects, and click one of the following:ģ Select the blend whose attributes you want to copy or clone.
COREL DRAW 10 TEXTURES FULL
Click the Miscellaneous blend options button on the property bar, and enable the Blend along full path check box. Select a blend that is already fitted on a path. Using the curved arrow, click the path to which you want to fit the blend. Click the Path properties button on the property bar. Open the Interactive tools flyout, and click the Interactive blend tool. Hold down Alt (Windows) or Option (Mac OS) and drag to draw a line to the second object. If you want to reset the blend, press Esc as you drag. Select the first object, and drag over the second object. Stretch the blend over an entire path Create a compound blend Four nodes on the arrow are mapped to the four corners of a square, showing a more gradual transition (bottom). This compound blend consists of three blends.īy mapping nodes, you can control the appearance of a blend. You can fuse the components of a split or compound blend to create a single object. You can change the appearance of a blend by adjusting the number and spacing of its intermediate objects, the blend's color progression, the nodes the blends map to, the blend's path, and the start and end objects. The straight-line blend (top) is fitted to a curved path (bottom).
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You can fit objects along part or all of a path's shape, and you can add one or more objects to a blend to create a compound blend.
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The rollover button (left) contains a blend of tightly overlapped blended objects. Straight-line blends can be used to create graphics with a glass-like appearance. When you clone a blend, changes you make to the original blend (also called the master) are applied to the clone. When you copy a blend, the object takes on all the blend-related settings, except for their outline and fill attributes. The outlines of intermediate objects show a gradual progression in thickness and shape.Īfter you create a blend, you can copy or clone its settings to other objects. The outline and fill colors of the intermediate objects progress along a straight-line path across the color spectrum. CorelDRAW lets you create blends, such as straight-line blends, blends along a path, and compound blends.Ī straight-line blend shows a progression in shape and size from one object to another.